Friday 11 May 2012

Director's Submissions: Blaze of Glory, Part 2

I am the Warden!!

I'd like to start this next installment of Director's Submissions with an apology and correction. In my last post, I mentioned the name of the mark written for Blaze of Glory was "Richard Chevalier," but I forgot one crucial detail. One of they key details of the Kickstarter reward level was the mark would be named after the Director (or the Director would be allowed to choose the mark's name). Therefore, the name of Blaze's mark is actually Michael Brightbill and my apologies to the real, unmurdered Mr. Brightbill for that oversight.

Now let's get back to the task of killing the fake Mr. Brightbill.

Yesterday ended up being a rather late day juggling many tasks, but the first draft of Blaze of Glory is done and awaiting my own review. I have to say this is probably the first all-out action job yet written (and if you think Final Justice was steeped in action, you ain't seen nothing yet). It's a job where there's very little detective work for the assassins to do, yet still a major benefit should they try. If anything, the rest of it plays out like a military game with the level of violence and the size of the guns involved.

As I was writing this job, I reflected back to my earlier comments on keeping Killshot a game of grey rather than solid black-and-whites. Was I going back on that promise with this job? If it's just a big shoot-em-up, all the assassins have to worry about is point and shoot and that's about as black-and-white as it gets. Was there a way I could play up on the hidden emotional plight of the situation in the midst of all this violence?

Wednesday 9 May 2012

Director's Submission: Blaze of Glory, Part 1

I am the Warden!!

Lo those many months ago when yonder Kickstarter bid put out the call for funds to help make the game known as Killshot a reality, I offered a special perk for anyone who pitched in at least $100 for the Director reward level: a chance to contribute a rough concept for a mark or a job. While not all of those backers have sent in their submissions, the time has come to start working on those that have for use in the early issues of the Killshot Files e-zine.

The first one is entitled Blaze of Glory and was chosen for the sheer reason that it was that first one sent in by Michael Brightbill.
"Here's my rough idea. Figure I'll swing it by you before going to the trouble of getting everything together. Character is ludicrously wealthy. And bored. Has ins in the government, finance, etc. Nothing can touch him and he fears nothing. So he hires the group to try and off him. But he also hires another group to protect him/off the PCs."
Michael's submission was a major inspiration for the third job provided in Killshot: Direction so far as pitting assassins against each other, but it wasn't anywhere close to what's given above. Now it's time for me to put in the work and make this concept a reality.