I am the Warden and I command you to watch this video!!
I watched this one last night with the missus listening in from the kitchen and it was a profound experience. I've watched a few of these TED Talks before and found the discussions interesting or poignant, but this one truly spoke to me. Things made a little more sense.
I'd never heard of post-traumatic growth before and now that I have, it'll be interesting to see if any of the specialists I'm working with have heard of it as well... and if so, why the fuck haven't they ever said anything about it? Even since my accident - almost from Day Two, to be honest - I've been fixated on my quest to achieve my dream of professional tabletop game designer and publisher.
Fixated is the right word for the job. There is very little "common sense" that has detracted me from my quest, though that does not mean I've ignored it. If anything, I've embraced it and accepted its challenges, thereby redefining how I will approach my quest on the path to success. Will it require a lot of hard work and dedication? Yep, bring it on. Is there a chance to make a lot of money? Nope, and I don't much care. I've never had a lot of money nor any great success with it, so it's not like I'll have to learn to live without it. Would it have been better to approach this quest with stability, like that of a well-paying career by day and a string of nights working on the next RPG project? Definitely, but that's out of my control. For the longest time, I've always chalked it up to a need to fulfill a life's ambition before I truly die once and for all. An innate realization that I could have missed out completely if I was killed and I've often wondered if this pursuit was healthy.
Based on what Jane reveals in her presentation, it finally makes explains why I've been so driven at an unconscious level. In a good way. "Why" is an incredible device when you're dealing with trauma and if this woman has truly gone from suicidal thoughts to the cheerful and pleasant crusader for games we see above, then there is something truly powerful about her beliefs.
To quote Abed: "Cool. Cool cool cool."
I'd never heard of post-traumatic growth before and now that I have, it'll be interesting to see if any of the specialists I'm working with have heard of it as well... and if so, why the fuck haven't they ever said anything about it? Even since my accident - almost from Day Two, to be honest - I've been fixated on my quest to achieve my dream of professional tabletop game designer and publisher.
Fixated is the right word for the job. There is very little "common sense" that has detracted me from my quest, though that does not mean I've ignored it. If anything, I've embraced it and accepted its challenges, thereby redefining how I will approach my quest on the path to success. Will it require a lot of hard work and dedication? Yep, bring it on. Is there a chance to make a lot of money? Nope, and I don't much care. I've never had a lot of money nor any great success with it, so it's not like I'll have to learn to live without it. Would it have been better to approach this quest with stability, like that of a well-paying career by day and a string of nights working on the next RPG project? Definitely, but that's out of my control. For the longest time, I've always chalked it up to a need to fulfill a life's ambition before I truly die once and for all. An innate realization that I could have missed out completely if I was killed and I've often wondered if this pursuit was healthy.
Based on what Jane reveals in her presentation, it finally makes explains why I've been so driven at an unconscious level. In a good way. "Why" is an incredible device when you're dealing with trauma and if this woman has truly gone from suicidal thoughts to the cheerful and pleasant crusader for games we see above, then there is something truly powerful about her beliefs.
To quote Abed: "Cool. Cool cool cool."