Wednesday, 9 November 2011
Been pretty quiet around here, huh? You don't think I've been slacking off, have you? Far from the truth, my friends, the Warden has been typing away.
I've been toying around with the idea of putting together a short, basic OSRPG mini-game for a couple of weeks to meet a couple of objectives. First, to demonstrate the Optional System in something a little more user-friendly than a generic system resource document. And second, because I'm broke. Sitting at home designing roleplaying games while unemployed doesn't exactly add any digits to the back account... yet. I wanted to design something quick and simple, yet engaging, to engage players and show off just how versatile the Optional System is.
The idea came to me suddenly last week and I've been plugged in front of my laptop ever since. It's (tentatively*) called Killshot: An Assassin's Journal. What could you possibly play in a game with a title like that? Why, assassins, of course.