Showing posts with label jobs. Show all posts
Showing posts with label jobs. Show all posts

Wednesday, 9 May 2012

Director's Submission: Blaze of Glory, Part 1

I am the Warden!!

Lo those many months ago when yonder Kickstarter bid put out the call for funds to help make the game known as Killshot a reality, I offered a special perk for anyone who pitched in at least $100 for the Director reward level: a chance to contribute a rough concept for a mark or a job. While not all of those backers have sent in their submissions, the time has come to start working on those that have for use in the early issues of the Killshot Files e-zine.

The first one is entitled Blaze of Glory and was chosen for the sheer reason that it was that first one sent in by Michael Brightbill.
"Here's my rough idea. Figure I'll swing it by you before going to the trouble of getting everything together. Character is ludicrously wealthy. And bored. Has ins in the government, finance, etc. Nothing can touch him and he fears nothing. So he hires the group to try and off him. But he also hires another group to protect him/off the PCs."
Michael's submission was a major inspiration for the third job provided in Killshot: Direction so far as pitting assassins against each other, but it wasn't anywhere close to what's given above. Now it's time for me to put in the work and make this concept a reality.